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VALORANT CARRD


Valorant is a free-to-play multiplayer tactical first-person shooter developed and published by Riot Games, for Microsoft Windows. First teased under the codename Project A in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by official release on June 2, 2020.


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overall information


VALORANT is your global game challenge. In this 5v5 tactical shooter, the spike must be placed or defused. Win 13 rounds in front of the opposing team with only one life per round! You don't just choose weapons and ammunition, but an agent who has adaptive, fast and deadly skills that will make your shooting skills shine.

Thanks to the Agents and their unique skills, you can skillfully and stylishly decide the game for you. Adapt to new circumstances and outsmart your opponents in the role of of duelist, initiator, tactican and guard.



ICEBOX

Your next battlefield is a secret Kingdom excavation site in the eternal ice of the Arctic. The two spike areas are protected by snow and metal, which requires some horizontal finesse. Use the zip line and no opponent will see you coming.


BIND

Two areas. No middle. You have to choose left or right. Which area should it be? Both sides offer attackers direct routes and two teleporters (only in one direction) that can be used to flank well.


HAVEN

Below a forgotten monastery, rival agents clash over control of three areas. There are more areas to keep an eye on, but defenders can use the extra space to aggressively advance.


SPLIT

If you want to go far, you have to go up. Two areas are separated by a raised central area and climbing ropes ensure quick changes. A tower rises up in both areas and is immensely important for control. Always look up before you get all blown away.


ASCENT

Between the two areas on Ascent is an open playground for small battles for position and attrition. Both areas can be secured by bomb protection doors weighing several tons. Once they are closed, you must destroy them or find another way. Give up as few areas as possible.



classic

The primary fire mode hits precisely when standing still, and there is an alternate burst mode for close range exchanges.


shorty

The agile shotgun with the short barrel is deadly at close range, but can only fire two shots. Works well with long range weapons.


frenzy

A light submachine gun that is best used to shoot while on the move. The high rate of fire is difficult to control, so short bursts of fire should be used at medium range.


ghost

The Ghost is precise and has a large magazine in case you should miss. For more distant targets, you need to control the rate of fire. Quickly pull the trigger when you see the white in the opponent's eye.


sheriff

The bullets hit through with a hefty recoil. Whoever wants to master this weapon needs a good dose of guts.
If you use the Sheriff correctly, you show your opponents that they are expendable.


stinger
type machine gun

This submachine gun is stronger than its counterparts at medium and high distances, but this comes at the expense of rate of fire and mobility.
The 20 bullets in the magazine are easily wasted in the recoil of continuous fire, but at medium range you can land fatal hits with the help of sighting and controlled fire.


specter
type machine gun

This all-purpose weapon offers a very good balance between damage, rate of fire and accuracy - both at short and medium range.
It haunts the corners of every map and requires only a steady aiming arm to take out long-range opponents.


bucky
type shotgun

The Bucky is heavy but sturdy, and the primary fire mode can be used to hold tight corners or storm tight spaces. Alternative fire mode hits targets at medium range.


judge
type shotgun

The Judge is stable when standing still, but unpredictable when fired quickly.
Primary fire mode overwhelms close range targets and you need steady hands if you want to hit anything farther than an arm's length away.


bulldog
type assault rifle

A reliable cannon when you can aim. With the alternative fire mode, you can target enemies and fire short, precise bursts of fire over medium and long distances.